Artist Profile | Goulburn Artist Mez Breeze Wins Best Experimental Game Award15.09.2017
A regional NSW artist’s cutting-experimental computer game has been awarded Best Experimental Game at the inaugural Game Design Awards in Dundee, Scotland.
Goulburn based Mez Breeze received the prestigious award alongside developer Andy Campbell, with the game set to be showcased at the Manchester Science Festival on Sunday 22 October.
A single player first person narrative game, All the Delicate Duplicates toys with the concepts of time and a linear reality. Following John, a computer engineer, and his daughter Charlotte, All the Delicate Duplicates see the characters inherit objects from a relative they can’t quite remember much about. What follows stretches the players perceptions beyond reality, with computer code and English mixed to form a language that players must decipher to piece together the truth.
A practitioner in net.art, Mez Breeze’s practice spans code poetry, electronic literature, digital games, and VR and AR experiences. She was recently shortlisted in the QLD Literary Awards’ QUT Digital Literature Award category for her digital novel Inanimate Alice: Perpetual Nomads (Beta). The interactive and multimodal publication spans the gap between Episodes Six and Seven of the long-running series, gaining praise from the judges for the integration of sound, image and animation with text.
With such exciting projects gaining recognition in Australia and abroad, Regional Arts NSW looks forward to seeing more from Breeze as she continues to develop her innovative cross-disciplinary practice.
You can find out more about Mez Breeze’s practice here and All the Delicate Duplicates here, or watch the Youtube trailer below.